Software Review: Lost in space

For a game that offers relatively little visual stimulation and plot variation, the background music is almost nonexistent, adding to the boredom.

January 15, 2009 11:58
2 minute read.
Software Review: Lost in space

Space Siege 88 248. (photo credit: Courtesy)


Dear Reader,
As you can imagine, more people are reading The Jerusalem Post than ever before. Nevertheless, traditional business models are no longer sustainable and high-quality publications, like ours, are being forced to look for new ways to keep going. Unlike many other news organizations, we have not put up a paywall. We want to keep our journalism open and accessible and be able to keep providing you with news and analysis from the frontlines of Israel, the Middle East and the Jewish World.

As one of our loyal readers, we ask you to be our partner.

For $5 a month you will receive access to the following:

  • A user experience almost completely free of ads
  • Access to our Premium Section
  • Content from the award-winning Jerusalem Report and our monthly magazine to learn Hebrew - Ivrit
  • A brand new ePaper featuring the daily newspaper as it appears in print in Israel

Help us grow and continue telling Israel’s story to the world.

Thank you,

Ronit Hasin-Hochman, CEO, Jerusalem Post Group
Yaakov Katz, Editor-in-Chief


Space Siege, a DVD-ROM in English by Gas Powered Games for Sega, distributed with a 28-page English-language manual by Hed Artzi, requires Windows XP and above and a 2.6 Ghz PC or better, for ages 12 and above, NIS 219. Rating: ** It's hard to believe that the same videogame studio - Gas Powered Games - that produced the stunning fantasy game Dungeon Siege seven years ago could have created an unsophisticated, ho-hum role-playing game like this. Space Siege is a different kettle of fish, and gamers will undoubtedly prefer to be back in the dungeon in the Kingdom of Ehb on the edge of the Plain of Tears. In most space-themed games, aliens attack Earth, forcing the human race to abandon their homes and board spaceships to establish a new colony on another planet or star. Here we go again... It's the late 22nd century. Of five spaceships, only the Armstrong (could this have been named after the first man on the moon, Neil Armstrong, or were the developers not even that sophisticated?) survives the onslaught of the Kerak aliens. The Kerak, who look like crabs, monsters and humanoid robots, send an "attack pod" to the Armstrong's hull and manage to infiltrate the ship like a parasite on an animal's back - endangering 20,000 humans. Seth Walker, a combat engineer, is the hero, and the fate of humanity is in his hands. Players will need a limber index finger to maneuver him through the monotonous industrialized environments and constantly shoot a variety of weapons at the aliens. Try to avoid exposing Seth to radiation and keep your eye on his health meter. But you don't have to avoid "friendly fire" against your own friends and allies, as the game allows you to blow up only the enemy. Space Siege, which can also be played in multiplayer mode, shows no blood streaming from the multitudes that are killed, as the recommended minimum age is 12. However, nearly everyone says "Damn!" from time to time. Seth dies quite easily, but he is always reincarnated just a little bit before the point where you lost him. For a game that offers relatively little visual stimulation and plot variation, the background music is almost nonexistent, adding to the boredom. For a role-playing game, the graphics engine is satisfactory, but if it were an action game, visuals would be considered very disappointing. Gas Powered has traveled backward in time; this is clearly not Dungeon Siege.

Join Jerusalem Post Premium Plus now for just $5 and upgrade your experience with an ads-free website and exclusive content. Click here>>

Related Content

[illustrative photo]
September 24, 2011
Diabetes may significantly increase risk of dementia